Collaborate with companies operations team to assess the quality of 3D models produced by the teams internal
3D scanning machine, focusing on the accuracy of 3D geometry and the correctness of PBR materials.
Refine and correct imperfections in scanned 3D models using DCC software such as Blender to ensure they
accurately match their physical counterparts.
Develop and maintain efficient art pipelines and tools to streamline the 3D art production and scanning
throughput
Create post-processing tools for tasks such as decimation, UV generation, and texture decompression to aid
in 3D model processing and performance optimization
Collaborate with the operations, artist, and research teams to achieve the overarching goal of generating
large-scale digital twin 3D models.
Partner with the research team to explore innovative approaches, including procedural content generation,
inverse rendering, articulated object generation, and digital human modeling.
Utilize companies internal tools, such as cloud services, storage, and databases, to enhance daily operations.
We are a company committed to creating inclusive environments where people can bring their full, authentic selves to work every day. We are an equal opportunity employer that believes everyone matters. Qualified candidates will receive consideration for employment opportunities without regard to race, religion, sex, age, marital status, national origin, sexual orientation, citizenship status, disability, or any other status or characteristic protected by applicable laws, regulations, and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application or recruiting process, please send a request to
Human Resources Request Form. The EEOC "Know Your Rights" Poster is available
here.
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https://insightglobal.com/workforce-privacy-policy/ .
Strong 3D Modeling Skills: Expertise in industry-standard 3D modeling software and 2D texturing software,
with a preference for Blender and Substance Painter.
Proven Track Record: Demonstrated experience through a 3D artist work portfolio. (Preferable to be
attached with resume)
3D Rendering Knowledge: Understanding of PBR materials and lighting, with proficiency in creating shading
and geometry node graphs in Blender.
Strong Tools Programming and Scripting Skills: Proficiency in Python programming, tools development, and
DCC plugin programming.
Familiarity with Cloud-Based Infrastructure and Tools
Familiarity with Industry-Standard Project Management Tools: Knowledge of tools such as Git and Perforce
(P4).
Communication: Skilled in effective verbal and written communicatio
Multiple years of experience in the video game or 3D software industry as 3D artist/Technical Artist.
Knowledge of 3D sculpting tools, such as ZBrush and Blender
Familiarity with .glb and .gltf formats
Benefit packages for this role will start on the 1st day of employment and include medical, dental, and vision insurance, as well as HSA, FSA, and DCFSA account options, and 401k retirement account access with employer matching. Employees in this role are also entitled to paid sick leave and/or other paid time off as provided by applicable law.